Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Cartier Watches and Wonders by Immersive Garden
Immersive Garden
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Scroll-Driven 3D Cargo Bike Configurator Built with Blender and Webflow
Lorenz Wieseke · Loviz
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lacoste Members Experience: A Polo Shirt Co-Creation
Merci-Michel
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
CHILE20: Active Theory's Three-World WebGL Campaign for Adidas Originals
Active Theory
Interactive 3D Sony Headphones Built with Spline and Webflow
Lorenz Wieseke · Loviz