Find the language behind the work.
Explore WebGL and WebGPU through six categories: technology, tools, technique, purpose, interaction, and subject. Each count is the published work carrying that tag.
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428 tags · 6 categories
Technology
What the work runs on. The platform underneath: WebGPU, WebGL, WGSL and the APIs they ride on.
64 tags
Framework & Tool
What the work is built with. Engines, libraries and authoring tools: Three.js, GSAP, Blender, and everything wrapping the raw API.
80 tags
Technique
What the GPU is doing. Shading models, simulation and algorithmic approach: the lineage of a render.
120 tags
Domain
What the work is for. The job it does: a portfolio, a game, a data visualisation, an AI/ML demo.
77 tags
Interaction
How you engage with it. The input that drives it: scroll animation, drag interaction, audio, or nothing at all.
23 tags
Subject
What the work is about. Its subject matter: space, automotive, nature, typography, characters and avatars.
64 tags