Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
GPU-Side Physics: A Three.js WebGPU Compute Demo
Kevin Levron
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
WebHeat: GPU-Powered Thermal Simulation for Any STL File
Raziel Moesch
Grenzwert: Path-Traced Volumetric CT Rendering in WebGPU
Mikhail Gorobets
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Realistic Physics Simulations in the Browser
Saharan
Indra's Pearls
Nico Belmonte
3D Math Playground
Mal Duffin
Prinzipiell Tinker Series
Frank Reitberger
Singularity: A Black Hole Simulation
Alex Mister Prada