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Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 35 works
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Track: A Scroll-Paced WebGL Run by Hiroto Sato
Hiroto Sato
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Cartier Watches and Wonders by Immersive Garden
Immersive Garden
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Ad-Deir Monastery in WebGL: CyArk's Tapestry Takes You Inside Petra
CyArk
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Vermeer's Milkmaid Dissolved into WebGPU Particles
Revelium™ Studio · Dominik Fojcik
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album
Studio 9P
Tesla's In-Car Touchscreen, Rebuilt for the Browser
David Krasniy
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire