Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 27 works
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Susurrus: A Watercolor World Built in Three.js
Xianyao Wei
Botanics: A Three.js Plant Study
Sujen Phea
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ
Justine Soulié
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
Kiomet: A Real-Time Multiplayer Strategy Game Built With Rust and WebGL
Softbear Games · Finn Bear
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser
Anatolii Babii
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Vladimir Beloborodov
Real-Time Naval Combat in the Browser with Rust, WASM, and WebGL
Softbear Games · Finn Bear
Gush: Webcam Optical Flow Feedback in WebGL
Adam Ferriss
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus
Lusion: Real-Time 3D Wizardry
Lusion
Tao Tajima's Sleek Portfolio
Yuichiroh Arai
Gen-02 Portfolio: An Immersive World
Samuel Honigstein