Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 34 works
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Earthquake Pulse Map: A Century of Seismic Activity on a WebGL Globe
Khadichabegim Naymanova
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire