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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Formula Turns an F1 Model Kit Into a Drivable WebGL Toy

Patrick Heintzmann

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

A Yurok Village in WebGL, Built From LIDAR Scans

CyArk

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent

Jure Triglav

Mapillary: A Street View Stitched Together by Strangers

Oscar Lorentzon

Pixel Vault: An Immersive Creative Marketplace from 2047

Karan Chouhan

The Pendragon Cycle: WebGL as Cinematic Storytelling

Merlin Studio

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements

Joe Pea

BOIDS: A Parametric Playground for Emergent Flocking Behavior

Anatolii Babii

Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser

Tomáš Sláma

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

UNESCO's Virtual Museum of Stolen Artifacts, Rebuilt in 3D with NanoGL

makemepulse

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser

Anatolii Babii

Pyramids of Meroë: 3D Archaeology in the Browser with Three.js and WebXR

Google EMEA Brand Studio · Louise Zergaeng Pomeroy

Gauzilla Pro: Web-Native Gaussian Splatting for 4D Digital Twins

Yoshiharu "Yoshi" Sato