Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Track: A Scroll-Paced WebGL Run by Hiroto Sato
Hiroto Sato
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Active Theory Portfolio
Active Theory
Why Most 3D Websites Feel Wrong (and How to Fix It)
Xavier Jack