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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Moped Mayhem Turns Food Delivery Into Browser Racing Chaos

Evan Poliquin

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Editor's pick

ASTRODITHER Turns Audio Into WebGPU Signal Noise

Robert Borghesi

A Project Gallery That Bends Like Film

Manish Dhaka

Real-Time Global Illumination in the Browser With SATORI Engine

Yeberson Orta Tovar

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Inside Alquimia's Virtual Apothecary

Yeberson Orta Tovar

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats

Adrian Red

Arrival.Space: Claim a URL, Get a 3D Space on the Web

Stratum1

Editor's pick

Artisans d'Idées: Treats Shadow as a Material

Immersive Garden

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

Choo-Choo World: A WebGL Wooden Train Set Builder That Runs in Your Browser

Lusion

Walkable Gaussian Splat: Exploring the Duomo di Lecce with Reactylon and Babylon.js

Simone De Vittorio

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders

Roman Liutikov

Troika: The Three.js Framework That Solved WebGL Text Rendering

Jason Johnston

Gemini: A WebGL Car Demo That Shifts Between Motion and Style

Lusion

San Rita: A Studio Site Disguised as a Topographic Map

San Rita