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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

WebGPU Cluster Turns Browsers Into AI Inference Nodes

Alexsandro Souza

jax-js Brings JAX-Style ML Kernels To The Browser

Eric Zhang

Editor's pick

ASTRODITHER Turns Audio Into WebGPU Signal Noise

Robert Borghesi

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

A Project Gallery That Bends Like Film

Manish Dhaka

Real-Time Global Illumination in the Browser With SATORI Engine

Yeberson Orta Tovar

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

GPU-Side Physics: A Three.js WebGPU Compute Demo

Kevin Levron

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Inside Alquimia's Virtual Apothecary

Yeberson Orta Tovar

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer

Ricardo de Zoete

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

Find Your Way to Oz: The 2013 Chrome Experiment

Google Creative Labs · Silvio Paganini

LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU

Joshua Lochner · Maxime Labonne

OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL

Federico Valla

False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js

Ming Jyun Hung

Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine

Martin Laxenaire