Search the archive.
Find published work and reporting by title, description, article text or tag.
Refine results2
Also searching for Browser Support, because “browsers” is another name for it.
6 results for “browsers”.
Walking Inside a DeepSDF Latent Space, in the Browser
Click a dot in the UMAP atlas and a chair resolves from a 256-dim code. Drag a slider and watch it melt into a lamp, meshed live from a neural signed distance function at 64³ or 128³. DeepSDF latent spaces you can actually walk around in. Three.js, WebGL, no download.
Ranked results
- News
Kimi K3 Uses Three.js WebGPU for an AI-Built 3D Game Demo
Moonshot’s Kimi K3 launch includes a notable WebGPU case study: an AI-built procedural 3D exploration game using Three.js WebGPU and GPU compute.
- Showcase
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
A lost astronaut records his diary in your browser. Over a million GPGPU particles shift with his mental state while AI generates fresh text and voice each visit. Ming Jyun Hung built something that feels alive and a little heartbreaking.
- Showcase
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ's img2threejs rebuilds an object from one reference image as procedural, animation-ready Three.js code, with v1.3 improving geometry reconstruction and material generation.
- Showcase
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
A React Three Fiber portfolio built as an infinite 3D timeline, using WebGPU, compute shaders, TSL nodes, GSAP, and AI-driven interactive elements.
- Showcase
3D Math Playground
A 3D Math Playground for visual learners, built during a Bolt hackathon. Explore gradient descent, loss curves, and more, all vibe coded and rendered in real time.