WebGL
What the work runs on.
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Works
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
Sketchbook Collects Browser 3D Experiments
Vipin Pathak
Giuseppe Paccione Turns a Portfolio Into a 3D Configurator
Giuseppe Paccione
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Interactive WebGL Jersey Slider Blends Team Kits in 3D
Prity Dhara
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Totem.earth Turns a Web3 Landing Page Into a WebGL Ritual Object
OFF+BRAND
A React Three Fiber Portfolio That's Fluid
Maxi Ruti
Still Night: Play Van Gogh's Starry Night as a WebGL Instrument
Joshua Garcia
A Brewery Hero Section You Can Push Around
Nikita Frolov
Flight 12: A Starship Launch in WebGL
Zero x Infinity
A Portfolio You Walk Through: Hot Dogtor's WebGPU Building
Paulo Pinho
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Zenith Observation Studio: An Observatory You Visit Instead of Read
Gaurav Mali · Undream Studio
SnookerSim: Snooker With Physics You Can Measure
Articles

glTF 2.1 Aims At Complex Scenes, Not Just Single Assets
Khronos is planning glTF 2.1 as a backward-compatible update focused on large composed scenes, external assets, packaging, BVHs, thumbnails, and 64-bit GLB files.

Google Introduces HTML-in-Canvas API: Accessible UI Meets WebGL / WebGPU
At Google I/O 2026, Chrome engineer Thomas Nattestad unveiled the HTML-in-Canvas API, which is a new web platform feature that lets developers render HTML elements directly into canvas, WebGL, and WebGPU contexts while preserving accessibility and interactivity.

WebGPU Hits Critical Mass: All Major Browsers Now Ship It
Chrome, Firefox, Safari, and Edge all ship WebGPU by default. Eight years of spec work finally pays off. Here is what changed, where the gaps remain, and why this matters for graphics and compute on the web.