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Also searching for Browser Support, because “browsers” is another name for it.
15 results for “browsers”.
- Showcase
Spacetime in Your Browser: A General Relativity Sandbox Built with BabylonJS
Drop planets onto a deformable spacetime grid and watch gravity warp the mesh in real time. Built with BabylonJS and Ammo.js physics, Hitesh Sahu's simulation turns the rubber-sheet analogy into something you can actually play with. Collision sounds included.
- Showcase
Ameen Abdullah's Portfolio Turns the Browser Into a Stage
A WebGPU sakura scene anchors the hero, Vue drives the page, and a second WebGL layer paints mini scenes into textures aligned with the DOM. Off-screen blocks pause their work. Subtitles arrive in Japanese. A portfolio that behaves like a place rather than a CV.
- Showcase
Pyramids of Meroë: 3D Archaeology in the Browser with Three.js and WebXR
Sudan has more pyramids than Egypt. This scrolling experience from Google Arts & Culture lets you explore them in 3D, drop one into your room via WebXR, and learn why the Kushite Kingdom remains half a mystery.
- Showcase
Medusae: A Soft Body Jellyfish Simulation
Medusae is a browser-native jellyfish built with Three.js, GLSL, and a lean constraint solver. Ash Weeks pairs fixed-timestep physics with GPU interpolation and audio-reactive shaders to deliver lifelike, 60-fps motion.
- Showcase
Recycled Records: A WebGL Beat Machine Built on Bottle Plant Samples
Coca-Cola's Recycled Records turns factory noise into rhythm. Sequence 16 bars using sounds from an actual recycling plant, watch WebGL particles pulse to your beat, and export video straight from the browser. Built with Tone.js and shipped in five weeks.
- Showcase
Above the Grassland Builds a Cinematic WebGPU Field
Ameen Abdullah’s Above the Grassland is a browser cinematic with WebGPU postprocessing, moving grass fields, weather presets, audio, narration, subtitles, and mood controls.
- Showcase
Find Your Way to Oz: The 2013 Chrome Experiment
UNIT9 built a full Kansas carnival in WebGL for Disney, then destroyed it with a tornado shader borrowed from neuroscience. No physics engine. No framework. Just clever faking, spatial audio, and a three-month deadline. The source is open.
- Showcase
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
A lost astronaut records his diary in your browser. Over a million GPGPU particles shift with his mental state while AI generates fresh text and voice each visit. Ming Jyun Hung built something that feels alive and a little heartbreaking.
- Showcase
Messenger
Messenger is a beautifully crafted WebGL delivery game. Set on a tiny cel-shaded planet, it runs flawlessly across browsers. Explore the charming world, complete deliveries, and discover hidden surprises.
- Showcase
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke's 3D Life Sim is an open-source WebGPU particle life simulation with live audio input, MIDI mapping, presets, and cockpit controls for exploring emergent forms.
- Showcase
Tendrils: Emergent WebGL Particle Visuals
Tendrils is a WebGL demo by Eoghan O’Keeffe that turns particles into living, fluid forms. Driven by GPU shaders and user input (audio, webcam, touch), it’s both interactive art and a tech deep-dive.
- Showcase
BND Agency: An Agency Portfolio Built as a Showroom
Doan Bao Nam rebuilt the agency portfolio as a showroom you move through, not a page you scroll. Interactive 3D canvases and a custom audio-visual engine share a single frame, holding 60 FPS while sound and geometry run at once. Open devtools and watch how it stays steady.
- Showcase
Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry
Huncwot turned billions of drone-captured particles into a navigable WebGL garden for composer Krzysztof Penderecki. Custom GLSL shaders breathe with the music. Fully keyboard-accessible. One of the most ambitious Three.js projects we've seen.
- Showcase
Piña-tap: A Disco Star Pulses Over Grass in This Audio-Reactive WebGL Scene
A mirrored star hangs from a chain above a grassy field, pulsing to music in real time. Beaucoup Studio's WebGL experiment lets you pick colors and songs. Every track shares one word: beaucoup. Surreal, smooth, and surprisingly hypnotic.
- Showcase
The Spark: A Scroll-Driven WebGL Story That Runs Like a Short Film
A spark escapes into a city built to contain it. Scroll to push the story forward. cables.gl handles the 3D, Webflow stitches the UI, and the audio reacts to how fast you move. Projection mapping, CRT post-processing, and tight character animation make it feel like a game cutscene.
