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6 results for “browsers”.
Realistic Physics Simulations in the Browser
Dive into saharan's impressive collection of browser-based physics simulations featuring realistic water droplets with WebAssembly SIMD, GPGPU-powered fluffy balls, coupled cloth-fluid dynamics, and more. All built with Haxe and open-sourced on GitHub for anyone curious about computational physics.
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- Showcase
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke's 3D Life Sim is an open-source WebGPU particle life simulation with live audio input, MIDI mapping, presets, and cockpit controls for exploring emergent forms.
- Showcase
False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js
An astronaut walks an alien planet that responds to every step. Over 1M grass blades, procedural terrain, and VAT-animated roses, all running in the browser via WebGPU compute shaders, TSL, and React Three Fiber.
- Showcase
Vermeer's Milkmaid Dissolved into WebGPU Particles
Revelium Studio broke Vermeer's 1658 Milkmaid into thousands of GPU-driven particles using WebGPU and Three.js TSL. Color-sampled from the original painting, the result is a particle cloud that somehow still holds the composition together. Worth a long stare.
- Showcase
SWOOOP: Low-Poly Biplane Flight in PlayCanvas
A low-poly biplane circles a floating island, collecting gems while physics and ambient occlusion do the heavy lifting. Built in WebGL with PlayCanvas in just four weeks by a remote team across Athens and London.
- Showcase
Aurelia: Fully Procedural Jellyfish with WebGPU
A real-time procedural jellyfish built with Three.js WebGPURenderer. Bell contractions, verlet tentacles, and iridescent shaders are all generated on the fly in TSL. No baked textures, just pure GPU compute.