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Also searching for Automotive, because “car” is another name for it.
11 results for “car”.
- Showcase
Škoda Vision Concept: Automotive-Grade 3D in the Browser
Bao Nam Doan built a real-time 3D Škoda concept car viewer that looks like it belongs in a design studio, not a browser tab. React Three Fiber, WebGL, and the kind of lighting that makes you forget you're on the web.
- Showcase
Gemini: A WebGL Car Demo That Shifts Between Motion and Style
Lusion's Gemini renders one car through two visual modes in Three.js. Hold to trigger slow motion and watch the shading, reflections, and post-processing reveal themselves. Restrained, cinematic, and quietly impressive.
- Showcase
Tesla's In-Car Touchscreen, Rebuilt for the Browser
David Krasniy reverse-engineered the Tesla Model Y dashboard as a Next.js web app. Full control panels, Spotify integration, tire pressure readouts, and a parameterized image compositor for the car visualization. A masterclass in UI fidelity built from the outside in.
- Showcase
Morgan Motor's Car Configurator
Apache's WebGL configurators for Morgan's Supersport and Plus Four run fast on mobile and look sharp on desktop. Wonderland Engine keeps it lightweight. The kind of product viz work worth studying.
- Showcase
Holiday Snow Globe
Michael Modena's holiday snow globe uses WebGPU compute shaders to create volumetric snow that actually fills the dome with mesh-based particles generating proper normals. Plus a Porsche GT3 drifts inside. It's a Christmas card that doubles as a lighting and compute shader stress test.
- Showcase
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann’s Formula starts as a tabletop model kit, then lets you switch modes and drive the tiny F1 machine around the browser with WASD or arrow keys.
- Showcase
BND Agency: An Agency Portfolio Built as a Showroom
Doan Bao Nam rebuilt the agency portfolio as a showroom you move through, not a page you scroll. Interactive 3D canvases and a custom audio-visual engine share a single frame, holding 60 FPS while sound and geometry run at once. Open devtools and watch how it stays steady.
- Showcase
Starter Kit Racing: mrdoob's Track Editor and Racing Game in Three.js
mrdoob ported Kenney's Starter Kit Racing from Godot to plain JavaScript and Three.js with crashcat physics. Build a track in the editor, race it, share the URL. No build step, no framework, just clean code and low-poly fun.
- Showcase
Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser
Adrian Red built a flyable cyberpunk city in the browser using Blender, Three.js, and Cursor, no hand-written code. Parkour across rooftops, ride ziplines, play arcade games embedded in the skyline. Four months from scratch.
- Showcase
Forged.build
Forged.build turns a studio site into a cinematic 3D workshop built in WebGPU. Scroll through a real-time space with baked GI, dynamic highlights, and custom shaders. Built by Michael Modena to show what a small team can do with modern web graphics.
- Showcase
Tankgank: Multiplayer Tank Battles Built on Rust, WASM, and WebGL
Tankgank drops you into a browser tab with a tank, a grid, and a dozen rivals fighting over territory. No install, no login. Built in Rust, compiled to WASM, rendered through WebGL by the Softbear team.
