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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey

Yann Trévelot · Vertex3D

3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Particles Cursor Turns Images Into a Shader Field

Gabriel Villanueva

Tubes Cursor Turns the Pointer Into a WebGL Trail

Kevin Levron

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

Susurrus: A Watercolor World Built in Three.js

Xianyao Wei

Botanics: A Three.js Plant Study

Sujen Phea

Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface

Justine Soulié

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU

Joshua Lochner · Maxime Labonne

OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL

Federico Valla

Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ

Justine Soulié

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness

Ming Jyun Hung

BOIDS: A Parametric Playground for Emergent Flocking Behavior

Anatolii Babii

Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point

National Film Board of Canada

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser

Anatolii Babii

Game of 3D Life: Conway's Cellular Automaton with WebGPU

Vladimir Beloborodov

Gush: Webcam Optical Flow Feedback in WebGL

Adam Ferriss

FLAKE: Distance-Driven Pattern Generation With Custom Shapes

Anatolii Babii

Aurelia: Fully Procedural Jellyfish with WebGPU

Niklas Niehus