Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Totem.earth Turns a Web3 Landing Page Into a WebGL Ritual Object
OFF+BRAND
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Inside Alquimia's Virtual Apothecary
Yeberson Orta Tovar
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
BND Agency: An Agency Portfolio Built as a Showroom
Bao Nam Doan · BND Agency
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño