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Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Track: A Scroll-Paced WebGL Run by Hiroto Sato
Hiroto Sato
Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Tankgank: Multiplayer Tank Battles Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
Tesla's In-Car Touchscreen, Rebuilt for the Browser
David Krasniy
Kiomet: A Real-Time Multiplayer Strategy Game Built With Rust and WebGL
Softbear Games · Finn Bear
PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser
Anatolii Babii
Real-Time Naval Combat in the Browser with Rust, WASM, and WebGL
Softbear Games · Finn Bear
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii
McLaren F1 Driver Lando Norris Official Website
OFF+BRAND
Active Theory Portfolio
Active Theory
Why Most 3D Websites Feel Wrong (and How to Fix It)
Xavier Jack