Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Crystal Words: A Snowflake for Every Word You Type
Ming Jyun Hung
BlueYard: A Two-Color WebGL Atlas by Unseen Studio
Unseen Studio
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Botanics: A Three.js Plant Study
Sujen Phea
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js
Ming Jyun Hung
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio
Vermeer's Milkmaid Dissolved into WebGPU Particles
Revelium™ Studio · Dominik Fojcik
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
Ming Jyun Hung
Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry
Huncwot
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
San Rita: A Studio Site Disguised as a Topographic Map
San Rita
Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto
Galaxy Sim: Real-Time N-Body Galaxy Formation in WebGL
Andrew Campbell
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
ATMOS: A Scroll-Driven Flight Through Procedural Skies
LEEROY
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus