Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 36 works
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
ASTRODITHER Turns Audio Into WebGPU Signal Noise
Robert Borghesi
A Project Gallery That Bends Like Film
Manish Dhaka
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
Real-Time Global Illumination in the Browser With SATORI Engine
Yeberson Orta Tovar
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Inside Alquimia's Virtual Apothecary
Yeberson Orta Tovar
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
Artisans d'Idées: Treats Shadow as a Material
Immersive Garden
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
Choo-Choo World: A WebGL Wooden Train Set Builder That Runs in Your Browser
Lusion
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Gemini: A WebGL Car Demo That Shifts Between Motion and Style
Lusion
San Rita: A Studio Site Disguised as a Topographic Map
San Rita
UNESCO's Virtual Museum of Stolen Artifacts, Rebuilt in 3D with NanoGL
makemepulse
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire