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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Above the Grassland Builds a Cinematic WebGPU Field

Ameen Abdullah

Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV

LUCERRÁ

Editor's pick

ASTRODITHER Turns Audio Into WebGPU Signal Noise

Robert Borghesi

A Project Gallery That Bends Like Film

Manish Dhaka

Real-Time Global Illumination in the Browser With SATORI Engine

Yeberson Orta Tovar

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Inside Alquimia's Virtual Apothecary

Yeberson Orta Tovar

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves

Tomasz Szmajda

Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs

Blue Wizard Digital

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders

Roman Liutikov

Gemini: A WebGL Car Demo That Shifts Between Motion and Style

Lusion

Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser

Tomáš Sláma

Orbiting a Single Photo: 3D Camera Control with Qwen Image Edit and Three.js

Apolinário Passos

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

Game of 3D Life: Conway's Cellular Automaton with WebGPU

Vladimir Beloborodov

Grenzwert: Path-Traced Volumetric CT Rendering in WebGPU

Mikhail Gorobets

Laser Drift: A Synthwave Arcade Shooter Built in Three.js

Christian Ortiz · Synthware