Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats
Adrian Red
Arrival.Space: Claim a URL, Get a 3D Space on the Web
Stratum1
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
Walkable Gaussian Splat: Exploring the Duomo di Lecce with Reactylon and Babylon.js
Simone De Vittorio
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser
Tomáš Sláma
Orbiting a Single Photo: 3D Camera Control with Qwen Image Edit and Three.js
Apolinário Passos
Gauzilla Pro: Web-Native Gaussian Splatting for 4D Digital Twins
Yoshiharu "Yoshi" Sato
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii
Laser Drift: A Synthwave Arcade Shooter Built in Three.js
Christian Ortiz · Synthware
Exploring Sutro Tower in 3D
Vincent Woo