Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 40 works
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Totem.earth Turns a Web3 Landing Page Into a WebGL Ritual Object
OFF+BRAND
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Inside Alquimia's Virtual Apothecary
Yeberson Orta Tovar
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
BND Agency: An Agency Portfolio Built as a Showroom
Bao Nam Doan · BND Agency
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
IVRESS by Utsubo: A WebGPU Story That Refuses Light
Utsubo
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea