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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map

Satoshi Komatsu

Moped Mayhem Turns Food Delivery Into Browser Racing Chaos

Evan Poliquin

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Formula Turns an F1 Model Kit Into a Drivable WebGL Toy

Patrick Heintzmann

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

SnookerSim: Snooker With Physics You Can Measure

Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper

Andrew Woan

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer

Ricardo de Zoete

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

Lore: Hand-Rolled WebGL by darkroom.engineering

Darkroom Engineering

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL

Softbear Games · Finn Bear

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

Cat Warrior Parkour: Seven Levels of Three.js Platforming

Pelican Party Studios · Jesper van den Ende

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Chessmate: A 3D Chess Game With Your Opponent's Face On The Board

Ludovic Renaux

WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent

Jure Triglav

Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs

Blue Wizard Digital

Mapillary: A Street View Stitched Together by Strangers

Oscar Lorentzon

Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment

Joseph Santamaria