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21 results for “Three.js”.
Omega Clearspace: Scroll-Driven Orbital Debris in Three.js
Immersive Garden built a scroll-driven WebGL experience that puts you in orbit alongside 36,500 pieces of space junk. Wireframe-to-render transitions, spatial audio, and a four-armed capture vessel that makes it feel like an elegant unfolding of a problem.
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- Showcase
MANA Yerba Mate: An Animated Shopify Store
MANA Yerba Mate runs Three.js inside a Shopify storefront, rendering scroll-driven 3D worlds for each flavor alongside GSAP and Lottie animation layers. There's a playable game hidden in the footer.
- Showcase
Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria turned his portfolio into a full 3D environment you scroll through like a short film. Three.js, GSAP, hand-built scenes, and camera choreography that treats web performance as a design constraint. Built from Ecuador, no shortcuts.
- Showcase
A Project Gallery That Bends Like Film
A row of project cards behaves like a strip of film you can scroll, flex, and shove around with your cursor. Built in Three.js with hand-written GLSL, where scroll velocity drives a vertex-shader bend and a post-process pass adds the grainy, almost celluloid edge shimmer.
- Showcase
GRAIR: A Luxury Jewelry Site That Refuses to Sell You Anything
A jewelry concept with no grid, no cart, no product shots. Just a slow descent through purple shadow toward one diamond, built in Three.js and Blender where lighting does the work geometry usually does. Scroll becomes a camera. Mood becomes the interface.
- Showcase
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
A hand-drawn character walks a looping path through a paper world that changes with the seasons. Built with Three.js, Blender, and Krita by baking flat Krita illustrations onto 3D geometry so the cardboard reads as cardboard from any angle. Open source, with a full tutorial.
- Showcase
Noomo's 3D Storytelling Site: A Walk Through Phoenix
Noomo's storytelling site turns five client stories into rooms in a lit hallway, with animation bound to scroll instead of autoplay. Three.js doing the heavy lifting, WebGPU peeking around the corner on sister projects. Worth opening the network tab for.
- Showcase
Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats
A scroll-driven 3D concept site for the world's tallest tower, set during Dubai's rare fog season. The volumetric haze isn't faked; it's real Gaussian splat data running real-time in three.js, splats and polygons sharing one frame. Built solo in about six weeks.
- Showcase
Artisans d'Idées: Treats Shadow as a Material
Open Artisans d'Idées and you get a black screen with one instruction: click to illuminate. What follows is a horizontal Three.js journey rendered almost entirely in shadow, with audio coupled to camera state instead of a clock. Built by Paris studio Immersive Garden. Worth opening devtools for.
- Showcase
Cartier Watches and Wonders by Immersive Garden
Six Three.js alcoves, one per watch. Horizons drift, water laps, mirrors get theatrical. Immersive Garden turned Cartier's Watches and Wonders pavilion into a scrollable digital twin, with hidden gestures in every scene and a Mooders score doing narrative work.
- Showcase
Hatom: Five-Phase Griffin Mythology Rendered in WebGL
Immersive Garden built a five-chapter WebGL narrative for Hatom where a griffin hatches, armors up, and expands across planets. Three.js, progressive asset loading, and sound design by Ben Lukas Boysen. Awwwards SOTD, November 2024.
- Showcase
Orage Studio: A Modular WebGL Grid That Feels Like a Visual Operating System
Orage's homepage runs on a custom WebGL canvas-masking engine. Shader-driven tiles flicker and sync like data packets, the menu is drag-and-drop, and the whole thing boots like a terminal. Built by Beaucoup with Three.js, GSAP, and a deep commitment to the retro-tech aesthetic.
- Showcase
CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.
- Showcase
Flight 12: A Starship Launch in WebGL
Scroll down and a 124-meter Starship lights its engines beneath you, then flies its whole profile in real time. A scroll-scrubbed Three.js timeline that holds a steady frame the entire way down. Pop the 3D view and orbit it yourself.
- Showcase
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ's WebGL portfolio behaves like one CRT broadcast, using texture layers, live 3D render targets, glitch transitions, hand tracking, and adaptive quality.
- Showcase
Track: A Scroll-Paced WebGL Run by Hiroto Sato
Scroll the page and an athlete runs forward. Stopwatch climbing, meters racking up, quotes from sports icons surfacing as you earn them. Hiroto Sato's TRACK pairs WebGL with GSAP and paces its reveals to distance instead of viewport position.
- Showcase
Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto built the Igloo Inc site entirely in WebGL, from procedurally grown ice crystals to shader-driven UI text. The particle footer alone, powered by custom VDB-to-browser volume data, is worth the scroll.
- Showcase
3D Books by Stripe Press
Stripe's press page features a WebGL-powered 3D book showcase where titles rotate and reveal their covers as you scroll.
- Showcase
The Monolith Project
The Monolith Project is a cinematic WebGL journey built with React Three Fiber. It weaves together modular shaders, layered particle systems, and a custom deferred renderer into a scroll-driven story that flows like a film. Every effect is modular. Every transition feels intentional.
- Showcase
The Extraordinary Lab: A WebGL Tour of the Audemars Piguet RD Series
Immersive Garden's scrollable look at Audemars Piguet's five RD prototypes: flying tourbillons at their actual thickness, sapphire catching light it shouldn't, and a camera with the taste to stand still. Nuxt on the shell, Blender on the geometry, WebGL tying the room together.
- Showcase
ATMOS: A Scroll-Driven Flight Through Procedural Skies
A tiny plane follows a spline through high-poly clouds and shifting gradients. Troika renders the text. A fake DoF blur keeps it cheap. LEEROY made the whole thing load without a progress bar.