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Also searching for SDF (Signed Distance Fields), because “signed-distance-field” is another name for it.
4 results for “signed-distance-field”.
- Showcase
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Evian's 200th turned into an alpine scene that hands everything to the GPU: rain that lands on peaks and streaks down the slopes, one wind texture every object obeys, lightning generated fresh on each strike, and 20,000 particles colliding against an SDF instead of meshes.
- Showcase
Walking Inside a DeepSDF Latent Space, in the Browser
Click a dot in the UMAP atlas and a chair resolves from a 256-dim code. Drag a slider and watch it melt into a lamp, meshed live from a neural signed distance function at 64³ or 128³. DeepSDF latent spaces you can actually walk around in. Three.js, WebGL, no download.
- Showcase
Troika: The Three.js Framework That Solved WebGL Text Rendering
Troika parses font files directly, generates SDF glyphs in a web worker, and patches any Three.js material with the right shader code. The result is crisp, antialiased 3D text that handles kerning, ligatures, and RTL layout without dropping frames.
- Showcase
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
FLAKE uses distance-from-center to control scale, color, and rotation across a grid of shapes. Use images as masks. Export to vector or video.