Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 53 works
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
Yusef Nsar
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
Andrew Woan
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU
Joshua Lochner · Maxime Labonne