Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 42 works
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
Sketchbook Collects Browser 3D Experiments
Vipin Pathak
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
Yusef Nsar
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Still Night: Play Van Gogh's Starry Night as a WebGL Instrument
Joshua Garcia
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
Andrew Woan
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
Elimar: A Lost Van Gogh, Rendered in Particles
OddCommon
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU
Joshua Lochner · Maxime Labonne
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak