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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey

Yann Trévelot · Vertex3D

Sketchbook Collects Browser 3D Experiments

Vipin Pathak

3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Liminal Blends Two Paths Into One WebGL Visual

Manish Dhaka

Yusef Nsar Turns a Portfolio Into a 3D AI Timeline

Yusef Nsar

Elva Gives an AI Video Editor a WebGL Persona

Lazarev.agency

WebGPU Cluster Turns Browsers Into AI Inference Nodes

Alexsandro Souza

jax-js Brings JAX-Style ML Kernels To The Browser

Eric Zhang

Tubes Cursor Turns the Pointer Into a WebGL Trail

Kevin Levron

Still Night: Play Van Gogh's Starry Night as a WebGL Instrument

Joshua Garcia

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Walking Inside a DeepSDF Latent Space, in the Browser

Tanmay Nargas

Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper

Andrew Woan

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

Elimar: A Lost Van Gogh, Rendered in Particles

OddCommon

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU

Joshua Lochner · Maxime Labonne

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak