Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 72 works
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
Yusef Nsar
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
SnookerSim: Snooker With Physics You Can Measure
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
Andrew Woan
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer
Ricardo de Zoete
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Xianyao Wei
Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su