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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey

Yann Trévelot · Vertex3D

Moped Mayhem Turns Food Delivery Into Browser Racing Chaos

Evan Poliquin

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Yusef Nsar Turns a Portfolio Into a 3D AI Timeline

Yusef Nsar

Elva Gives an AI Video Editor a WebGL Persona

Lazarev.agency

WebGPU Cluster Turns Browsers Into AI Inference Nodes

Alexsandro Souza

jax-js Brings JAX-Style ML Kernels To The Browser

Eric Zhang

Formula Turns an F1 Model Kit Into a Drivable WebGL Toy

Patrick Heintzmann

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

SnookerSim: Snooker With Physics You Can Measure

Walking Inside a DeepSDF Latent Space, in the Browser

Tanmay Nargas

Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper

Andrew Woan

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer

Ricardo de Zoete

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Lore: Hand-Rolled WebGL by darkroom.engineering

Darkroom Engineering

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL

Softbear Games · Finn Bear

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

Cat Warrior Parkour: Seven Levels of Three.js Platforming

Pelican Party Studios · Jesper van den Ende

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer